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Tuesday, 14 October 2008
 
 
 
 


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No Pain No Game E-mail
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Not the PlayStation but PAIN Station is a game that you play and get hurt if you lose.
No pain no gain!
Surprisingly the injuries seem pretty severe for a ”game”. This version of the station is
playing the famous Pong game every few seconds its a hit ! Ouch

 

 

 

 

 

 

 

 

 

 

 

Have you ever had a hankering to play a computer game that allows you to inflict real pain
on your opponent?
Ever wondered how it would feel to shock, burn and lash your opponent into submission?
Well, wonder no more. Two German designers have addressed this yawning gap in the
gaming industry with a fiendish invention called, appropriately enough, the Painstation. The
concept is simple. Two players eyeball each other over a table console. The left-hand is
positioned on a sensor field -- otherwise know as a PEU, or Pain Execution Unit. When both
players have made this electric contact, the game, and the real fun, commences. The game
itself is based on the first-generation PC game known as Pong, or bar tennis, and is followed
by both players through a graphics display in the center of the table. The player's right hand
controls the bat, and the object of the game is to keep the ball in play as long as possible.
In the original PC game, missing the ball resulted in nothing worse than a moment's frustration
and perhaps a well-chosen expletive. In this revamped version, missing the ball is not only
annoying, it is also very painful.
Randomly arranged along both sides of the playing field are Pain Inflictor Symbols, each
representing a different sort of pain. Depending where the ball hits, the player will feel
sensations such as heat, punches and electroshocks of varying duration delivered through
the PEU.
The game ends only when one of the players decides that the pain is too much to bear and
lifts a hand off the PEU. All of which sounds straightforward, but in truth games often continue
long past the point where common sense has given way to stubborn machismo. 

 
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